Jedi: Fallen Order sounds like everything Star Wars fans have been wanting from a next-generation Star Wars game: a single-player, story-driven, action-adventure game set at the dawn of the Empire that pits a lone Jedi against waves of Imperials. In that regard, the game absolutely delivers and easily surpasses the abnormally low bar that had
RELATED: Star Wars Jedi: Fallen Order Has a Hidden Order 66 Easter Egg. Outside of puzzles, the force sense really doesn't provide any help in the massive game - and that is truly a good thingPretty hard to make a fix for that without dissecting the game and putting too much money into a 4 year old game to fix a stupid bug that can be fixed from a hard reset. Business is terrible but stop whining, Fallen Order is a masterpiece and very well worth my money, because I can think of waaaaaay buggier games.
Stop defending it. The nav sucks in this game. This. It's like Metroid Prime, except in that game you are generally in control entering/exiting an area, while in this game an area transition could have happened because of a cutscene, and you're asked to remember where the hell that happened. Example, Dathomir Witch's Horn.
Skyward Sword. Star Fox 64. Sonic. Super Metroid. The Evil Within 2. The Last of Us. Soulsbourne. Over 200 Ranker voters have come together to rank this list of The Hardest Bosses In 'Star Wars Jedi: Fallen Order'. Vote up the toughest boss fights from the game.